Added another room to the corridor, didnt want the scene to have such an obvious and abrupt end, so... no extra work to add it really, just thought it added a bit to the scene : ) No time to work on props really, so really taking time to finish this. Will do another push soon and wrap it up. Then its time to wrap up that old scifi city instead ^^
torsdag 29 augusti 2013
lördag 17 augusti 2013
Lensflares n stuff
Been really busy lately with other stuff so haven't had time to work so much on this. Added some broken glass on the floor, fixed some boring things like the next rooms being empty etc... Added some FX for cameradirt etc (yupp, just like in last of us ^^) Love that effect they put on the windows indoors.
torsdag 1 augusti 2013
Shaders and candeliers
Did another pass on the shaders and turned on the DX11 reflections and stuff, aswell as adding wind animation in the cloth and hanging wallpaper. Added another candelier for the walls, soon running out of placeholders to replace, getting there slowly ^^ Next piece is the fireplace :)
söndag 28 juli 2013
Candelier lowpoly/bakes
Alrighty, finished the candelier and baked it out. Its more expensive than I was going for, but I dont care that much about pushing the polycount down, its low for what shapes it captures atleast, but to pull it down further I would have to simplify the design, and that is not the purpose of this scene :) On to the next prop!
fredag 26 juli 2013
Candelier highpoly
Just wrapped up this highpoly for my candelier for the baroque scene. All those flowers! It did turn out a bit elaborate... and it wont realyl be visible, but I couldnt help myself. (and yes those candles are placeholders, will just reuse the candles from the other candelier :) ) Getting really tired of this kitbash-set now, I can tell you that ^^
Also decided that the first Modo tutorial I will write will probably be about how I set up my scenes for baking, because its quick and easy ^^
Also decided that the first Modo tutorial I will write will probably be about how I set up my scenes for baking, because its quick and easy ^^
onsdag 24 juli 2013
Baroque roof!
Made the lowpoly or the ceiling and baked it out, still not quite sure how to make the shader for it, want to get some good mould and flaking it. Also need to make proper holes in it, I'll probably end up with some vertexpainted cracks or something ^^
söndag 21 juli 2013
Lazy sunday
Lazy sunday today ^^ Made a highpoly roof for the main room, starting to feel baroque-fatigue a bit now, inspiration running a bit low and I cant wait to tie this together properly. Would probably be more inspired if I changed the scope a bit and made it bigger, but then I would have to invest more time into it... evil circle. The more stuff I build, the less I want to make tiny showcases/assets, and just focus on worldbuilding.
Ahwell, only one huge asset left, and thats the fireplace :) Should do an optimisation-pass on the scene aswell, just for the fun of it.
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