Made some renders of the highpoly-asset for the scene sofar, hard to render meshes with so many floaters, but here goes. No modularity in them really, except for normal mirroring and reusage, but trying to reuse highpolypieces as much as possible and build up a library for this scene.
Amazing!
SvaraRaderacool stuff! are those modo renders?
SvaraRaderaI want learn 3d stuff because of Your graphics! I'ts look incredible for me.
SvaraRadera