söndag 26 januari 2014

More blockout + modular textures

Been kinda busy, so not much work on anything really, kept blocking out things a bit more, not spending too much time on this piece, since I'm trying to reuse a modular set of textures to create a couple of different structures. The original setup was in UDK, but now im transferring it over to UE4, so need to redo the shaders and the surrounding scene, which will take some time, but atleast I got the main shader functionality up and running :)

1 kommentar:

  1. I have followed a lot of your work, and as always it is inspiring.