Alrighty, finished the candelier and baked it out. Its more expensive than I was going for, but I dont care that much about pushing the polycount down, its low for what shapes it captures atleast, but to pull it down further I would have to simplify the design, and that is not the purpose of this scene :) On to the next prop!
söndag 28 juli 2013
fredag 26 juli 2013
Candelier highpoly
Just wrapped up this highpoly for my candelier for the baroque scene. All those flowers! It did turn out a bit elaborate... and it wont realyl be visible, but I couldnt help myself. (and yes those candles are placeholders, will just reuse the candles from the other candelier :) ) Getting really tired of this kitbash-set now, I can tell you that ^^
Also decided that the first Modo tutorial I will write will probably be about how I set up my scenes for baking, because its quick and easy ^^
Also decided that the first Modo tutorial I will write will probably be about how I set up my scenes for baking, because its quick and easy ^^
onsdag 24 juli 2013
Baroque roof!
Made the lowpoly or the ceiling and baked it out, still not quite sure how to make the shader for it, want to get some good mould and flaking it. Also need to make proper holes in it, I'll probably end up with some vertexpainted cracks or something ^^
söndag 21 juli 2013
Lazy sunday
Lazy sunday today ^^ Made a highpoly roof for the main room, starting to feel baroque-fatigue a bit now, inspiration running a bit low and I cant wait to tie this together properly. Would probably be more inspired if I changed the scope a bit and made it bigger, but then I would have to invest more time into it... evil circle. The more stuff I build, the less I want to make tiny showcases/assets, and just focus on worldbuilding.
Ahwell, only one huge asset left, and thats the fireplace :) Should do an optimisation-pass on the scene aswell, just for the fun of it.
fredag 19 juli 2013
torsdag 18 juli 2013
Baroque walkabout!
Made a small video of walking around the environment a bit, it's a bit more atmospheric than just still pictures :) Still plenty of placeholders to fix, like the ceiling, candelier, fireplace, windows, curtains... yeah, I got work to do ^^
onsdag 17 juli 2013
Various small props and grass!
Adding a little bit of everything now, made some quick grass for the outside, made new windowframes and better placeholder windows that animate, some candleholders aswell ^^ Should stop fiddling around with the small stuff and finish the last two really big assets, the main ceiling and the fireplace.
söndag 14 juli 2013
Baroque scene lighting
Doing some work on the lighting in the baroque scene. Abusing soft bounce light alot right now, I'm after a very moody atmosphere with only natural lighting. I almost feel like cranking up the contrast of the lighting even more and add more colorbounce-bleed from where the sun enters the room, but I'm not sure yet. Pretty happy with what I got sofar : )
Some detail lighting shots from UDK:
måndag 8 juli 2013
Baroque update!
Been really busy so I haven't had time to post anything here, but here is a small update to the baroque scene, adding small details like spiderwebs and placing more placeholders etc, slowly finishing this off : ) Here are a few more pics!
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