söndag 13 april 2014

Highpoly renders

Made some renders of the highpoly-asset for the scene sofar, hard to render meshes with so many floaters, but here goes. No modularity in them really, except for normal mirroring and reusage, but trying to reuse highpolypieces as much as possible and build up a library for this scene.

3 kommentarer:

  1. cool stuff! are those modo renders?

  2. I want learn 3d stuff because of Your graphics! I'ts look incredible for me.